The weapons of various characters are used to fight enemies and monsters throughout Remnant. Most often, they are based on real-life weapons, but they can be combined with other weapons or given additional features to increase their versatility and effectiveness in combat.

Though standard weapons exist, the majority of weapons are usually designed to transform using a foldable frame - a framework capable of shifting various sections to change the weapon from one form into another. Weapons with a foldable frame possess two or more selected forms, and the wielder is capable of freely swapping between weapon states based on their needs.

Typically, weapons have a melee and ranged combat state, but are not necessarily limited to those types of attacks while in each state. Weapons can also have an inactive “sheathed” form for securing the weapon outside of combat like the safety catch of a firearm, but many of these sheathed forms also make them easier to carry.

Some weapons are fueled by Dust for a more “magical” style of combat, allowing effects like object enchantment or elemental attacks to be combined with brute force. Almost all known weapons incorporate Dust either in its raw form or using Dust ammunition.

While these weapons are all but impossible to create in reality, they seem to be moderately easy to construct for citizens of Remnant. Weapons are highly individualized, and most huntsmen and huntresses design and create their own weapons.